Dragon’s Dogma 2 Director Assures Newcomers: Dive In Without Fear, Hero Has Amnesia

In a recent interview with GamesRadar, Hideaki Itsuno, the director of the highly anticipated Dragon’s Dogma 2, assured potential players that prior knowledge of the series is not a prerequisite for enjoying the upcoming game. Itsuno emphasized that even if players have not experienced the first installment, they can confidently dive into the sequel without feeling lost.

One notable aspect mentioned by Itsuno is the introduction of amnesia for the protagonist at the beginning of the game. The hero starts their journey with a blank slate, devoid of any recollection of the events that transpired in the original Dragon’s Dogma. This narrative choice allows players to unravel the mysteries of the first game alongside the main character, eliminating any barriers for newcomers.

“The game starts off with a main character who has lost their memory,” explained Itsuno, adding that supporting characters within the game will play a crucial role in filling in the gaps for players. “So even if this is your first time playing Dragon’s Dogma, you can safely dive in,” he assured potential players.

Dragon’s Dogma 2 is slated for release on March 22, 2024, with availability on PlayStation 5, Xbox Series X|S, and PC. Producer Yoshiaki Hirabayashi highlighted in a presentation last November that while the sequel shares the world setting with the original, the adventure unfolds in a parallel world, providing a fresh perspective for both new and returning players.

With the promise of a fresh start through the protagonist’s amnesia, Dragon’s Dogma 2 appears to be positioning itself as an accessible entry point for both seasoned fans and newcomers alike. Itsuno’s assurance that players can “safely dive in” sets a welcoming tone for those eager to explore the parallel world of Dragon’s Dogma once again.

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Abdullah Amin

Abdullah is passionate about staying up-to-date on the latest trends and developments in the gaming industry. With a strong background in writing and research, he is able to provide in-depth analysis and informative articles for a wide range of gaming audiences.