Assassin’s Creed Mirage System Requirements Updated to Include DLSS, FSR, and XeSS
Assassin’s Creed Mirage launches in two weeks, and Ubisoft revealed the game’s system requirements yesterday. The requirements themselves seemed surprising, to say the least, since the game looks fairly well optimized, something that is rare among newer-gen PC titles.
One thing was missing from the requirements was the inclusion of upscaling tech. However, Ubisoft has just updated the specifications on its page to mention that DLSS, FSR, and XeSS will also be integrated into the game at launch.
You’ll also be able to leverage features like Intel’s AI-assisted XeSS Super Sampling, Nvidia DLSS, or AMD FSR to upscale resolution while enabling hardware to pump out more frames per second; optimization for Intel Arc GPUs and 13th-generation CPUs.
Ubisoft
It’s great to see that, unlike Starfield, we have all three major upscaling technologies available at launch, depending on the GPU you use. Since Ubisoft partnered up with Intel for this game, it felt as if we’d miss out on DLSS and FSR, but that’s not the case.
The game is still some days away from launch, but already the hype is at an all-time high, particularly fueled by the decent hardware requirements. As of now, this is all we know, but rest assured that we will keep you updated as new information becomes available.