Xbox Head Phil Spencer likes the Innovative Features of the new DualSense Controller

The most important change other than the new SSD tech and support for Ray-Tracing in the PlayStation 5 console is the new DualSense controller. It is the biggest design change from Sony since the launch of the original DualShock. The most innovative features of the new controller are its haptic feedback and adaptive triggers, and it seems the Xbox head Phil Spencer is also a fan of it.

Everyone who owns a PlayStation 5 has nothing but praises for the new DualSense controller. In an interview with The Verge, Phill Spencer said, “I applaud what they did with the controller, not actually for–well, I shouldn’t say not for the specifics of the controller, but more than just the specifics of the controller.” He added that innovation coming from console manufacturers is a good sign for the industry as it not only shows that the competition is good but also compels other companies to improve their products as well. He alluded to Nintendo Wii as well, which inspired Kinect from Microsoft and Move from Sony.

When asked about whether Xbox will include haptic feedback and adaptive triggers to the Xbox Controller, Spencer revealed that the company is open to integrating the haptic feedback. However, he reserved his judgment for the adaptive triggers. He clarified that innovation is a key factor, but it would only help if developers end up taking advantage of it.

Taking about the Xbox controller, he said that the controllers are being used for purposes other than gaming as well. As far as drastic updates for the standard Xbox controllers are concerned, it seems there would not be any in the near future.

Mohsin Naeem
Mohsin is a budding writer who has a thing for PC hardware and gaming. He has been building computers according to the need of his clients and is well versed in the area. He is an economics major and the analytical skills he learned from his academics adds to his writing and gives him a unique way to observe the tech industry.