Witcher 3 came on the Switch about 4 years after its initial release. This did not make it feel outdated though. A game from 2015, still doesn’t run at its full capacity, in some case, not even on the PS4. The good thing about the Switch though is that although the game comes in late, it is specially re-made and optimised for the device. Thus, releasing improvement patches results in a complete revamp of the game in some cases.
A similar case has occurred today. According to a tweet from Nibel, a new patch for the game is pushed today. This patch is version 3.6 and brings in remarkable improvements to the entire game. There are two major improvements to the title.
Firstly, the game saves. This may not appeal to a casual gamer but to people who have spent hours and hours to 100% their games, they’d like to have their established world across platforms. The new update allows users to import their save data from Steam and or GOG. That is Good Old Games for people unaware of the service.
New patch for Witcher 3 on Switch offers cross-save functionality (import your Steam/GOG saves), improved graphics and new graphics optionshttps://t.co/ogYSkRLGFG
Right: new pic.twitter.com/anjj4quoNK
— Nibel (@Nibellion) February 18, 2020
Secondly, the main difference comes in the shape of improved graphics. And to be honest, this is a huge difference. As you can see from the screenshots in the embedded tweet, it is quite clear: the difference in detail. This is due to the inclusion of 8 new graphics setting available in the settings. These are quoted on a thread on Reddit as:
* Depth of Field
* Depth of Field for Cut-scenes
* Chromatic Aberration
* Water Quality
* Foliage Visibility Range
Other than that, there are various performance improvements as well, including better managed save times. Currently the update isn’t available in the US but it is expected that it would be made available soon.