After Star Wars Jedi Fallen Order’s success and the late success of the Battlefront II, it seems Lucasfilms is ending its eight-year-long exclusive run with EA as the sole developer of Star Wars games. According to a report from Wired, the company announced its new partnership with Ubisoft to develop an open-world Star Wars game. It will be the first time a company outside of EA will be developing and a Star Wars game since Disney acquired Lucasfilms.
In 2013 Disney laid off 150 employees at LucasArts to end in-house game development for star wars. The reason behind the move was to increase the horizons of the Star Wars universe by developing with people who are outside of the circle. Thus a broad range of unique ideas and concepts would be available for the studio. The end of EA exclusivity for Star Wars games seems an extension of the past event. EA previously reported that the exclusivity would remain for ten years.
Ubisoft’s Massive Entertainment studio will develop the new Star Wars game. It is still at the early stages of development as the studio is still hiring relevant people for the project. Julian Gerighty, who has directed games like The Division 2 and The Crew, would serve as the Creative Director of the game. Massive Entertainment would use its Snowdrop engine to develop the game. Not much detail is out there; however, it is confirmed that the game’s story will be canon in the Star Wars universe.
It seems allowing Ubisoft, the company that specializes in open-world games, to develop an open-world Star Wars game is a good idea both for the fans of Star Wars and Ubisoft. It will be interesting to see how Ubisoft handles a franchise that is rich in content and fanbase.