A few weeks ago, Microsoft revealed that it had acquired ZeniMax, the parent company of Bethesda Softworks, id Software, and other game studios for $7.5 billion. Since Bethesda is one of the biggest game publishers with franchises like The Elder Scrolls and Fallout, people started speculating about the future of these games, especially the exclusivity of these titles.
Starfield is the upcoming new IP from Bethesda. Though the game is still far away into the future, we have started gathering the information related to the new sci-fi RPG. Todd Howard, the creator of The Elder Scrolls and Fallout franchises, talked about Starfield in an interview with James Batchelor. Starfield was originally announced during E3 2018; since then, Bethesda has remained quiet about the new IP.
In the detailed interview, Howard talked about how the development, especially the earlier backlash faced by Fallout 76, led the initial development of the Starfield. He confirmed that Starfield would be based on the Creation engine debuted with Skyrim back in 2011. He said there had been a serious overhaul of the engine. He said the improvement is larger than the jump from Morrowind to Oblivion. We’ll have to take his word on that as Fallout 76 released with outdated graphics. He said the rendering, animation, AI, procedural generation, and other aspects of the engine had been improved for the next generation.
He also confirmed that Starfield would be a single-player game, but it will have procedurally generated levels/areas so that people can spend decades in the world. He also confirmed that both ES: VI and Starfield will be available on the Game Pass on day one. Lastly, Bethesda will support modding with Starfield too.