The Legendary Hunt, Apex Legends’ first limited time mode, is now live alongside the Apex Elite Queue. Today’s patch introduces lots of new event limited cosmetics, with battle pass owners getting two additional legendary skins. Together with the new cosmetics, patch 1.2 introduces significant quality of life changes. From the looks of things, it seems that these “quality of life” changes will have a major impact on gameplay.
Kings Canyon, Apex Legends first and only map, is getting tweaked. Small changes to loot placement in Thunderdome, The Pit, Repulsor, and Shattered Forest were made.
Quality of Life Changes
Moving onto to the long list of bug fixes and quality of life changes. There’s a lot to go over, but we’ll only cover the most interesting ones.
“Bunny hopping”, a movement trick which allowed players to get around faster, can no longer be done while healing. This confirms that Respawn doesn’t consider bunny hopping unfair, but they don’t want people to heal while doing it.
Next up is a bug fix that I’m most thankful for: the delay with items showing up when looting a Death Box has been decreased. I can’t tell you how many times I’ve frantically looted a Death Box for a Body Shield, but was unable to see it due to this bug. The wording of this statement makes me think the “delay” is intentional, but either way, I’m glad it’s being addressed.
Furthermore, players will no longer be able to modify game files to obtain a competitive advantage.
“Our intent is to prevent exploits like removing muzzle flash, disabling lighting, and other changes that give players an unfair competitive advantage,” writes Respawn.
Alongside the quality of life changes in today’s update, there are minor balancing changes as well. Mirage, Caustic, Pathfinder, and ziplines in general have seen minor changes.
Fixed bug where cloaked Mirage was too noticeable. Mirage’s ultimate deploys a bunch of decoys and allows him to make a speedy escape while he’s cloaked. In reality, it’s pretty easy to spot the real mirage as he’s very noticeable. As it turns out, the reason he was so easy to spot was because of a bug.
Caustic barrels can now be triggered or disabled by friendly teammates. Considering that Caustic isn’t exactly the strongest of legends, I’m not sure why Respawn felt the need to make this change. Regardless, I’d imagine Caustic players aren’t too happy about this.
Pathfinder’s Grapple now has a blue crosshair indicator that will appear when the Grapple is in range of objects it can connect to. This is a quality of life change that Pathfinder players have been demanding since the game’s launch.
Respawn has now introduced a 0.5 second cooldown before your can reuse the last zipline you were on. In addition, grappling a zipline now pulls players “below the zipline rather than above. This makes it so players are more likely to connect with the zipline instead of flying over it.”
There are a bunch more bug fixes and quality of life changes, check out the full list of patch notes here.