Tetris Effect, a musical take on the classic beloved tile-matching puzzle game, has been given a release date. Showcased earlier this year at E3, the game developed by Enhance will be launching on PlayStation 4 in November.
— Enhance (@enhance_exp) September 17, 2018
The game is created by Tetsuya Mizuguchi, who is famous for his work in music-themed games such as Rez, Lumines, and Child of Eden. By combining musical elements with the satisfying puzzle aspects of the original, Tetris Effect is a unique title.
A new “zone” mechanic will be part of the game. When things start to get hectic, players can enter “the zone”, resulting in a time freeze where Tetriminos are frozen in place. This modern perspective on Tetris features over 30 different levels. Each stage is different than the previous one in terms of music, sound effects, visuals, and background.
Despite the addition of a number of new features, Tetris Effect is not very dissimilar to the original Tetris. The game still plays as an endless or timeless mode, although a player grading and leveling system has been added. Enhance also states that Tetris Effect will offer a variety of modes, including the popular Marathon, Sprint, and Ultra modes. Specific details regarding the different types of modes will be shared before the release.
Upon launch, Tetris Effect can be played on the PlayStation 4 or at 4K and 60fps on the PlayStation 4 Pro. Alternatively, players can immerse themselves in the 3D world of Tetris by using PlayStation VR. This will not be Mizuguchi’s first time in the world of VR, as he has previously worked on a VR version of Rez in 2016.
To learn more about the upcoming title, check out the official website. Enhance says that more details about the game will be shared soon. Tetris Effect launches on PlayStation 4 on November 9th.