Eric Barone (also known as ConcernedApe), the developer of the indie farming simulator Stardew Valley, has announced that he will soon begin self-publishing the game. Starting December 14th, Barone will act as both developer and publisher for Stardew Valley on PC, Xbox, PlayStation 4, and PS Vita.
In his announcement, the developer explains his reasoning behind the decision: “I’m at a point now where I’m ready to move forward on my own. I think self-publishing is the end-goal of most indie developers, and I’m happy to be in a place where that’s possible!”
Chucklefish, the current publisher of Stardew Valley on all platforms, will retain their role for Nintendo Switch and mobile platforms.
Celebrating the milestone, ConcernedApe continues: “When I first released Stardew Valley, I was a complete novice to the video game industry. Chucklefish, as my publisher, oversaw the distribution, console ports and translations of the game. They set up the official wiki and helped me redesign the website, to great effect.” He also thanks game developer Tom Coxon for helping out with network code for Stardew Valley multiplayer.
Chucklefish responds saying that they are “proud to be part of the Stardew Valley story” and they will continue to work “closely together” with the developer.
Being in a position to self-publish your games is a huge achievement for any indie game developer. Over 2 years since its release, Stardew Valley has finally begun switching to self-publishing. Judging from the comments, fans are delighted to hear the news and are continuing to support the developer.
Regarding the future of Stardew Valley, Chucklefish explains that the upcoming multiplayer update for the Nintendo Switch is “in submission now”, and the long-awaited Android version is also in development.