Though Rocket League has supported cross-platform play for a while, Psyonix has been developing a cross-platform party system for the vehicle-based soccer game. Initially due for release in September, the RocketID feature was delayed. A few weeks later, Psyonix estimated that the system would be ready for release before the end of 2018. However, announced in a recent blog post, the long-awaited RocketID system has been delayed yet again, and will now release in early 2019.
Fortunately, there is a silver lining: RocketID, upon release, will be updated to support full cross-platform functionality for all platforms, hopefully including PlayStation 4. Following Sony’s recent change of opinion regarding the topic of cross-play, it seems that developers will have an easier time obtaining permission to implement such features into their games.
“We’re working incredibly hard to ensure that it’s as intuitive, stable, and polished as possible, before releasing it to the world,” reads the update post. “We know the wait has been frustrating for many of you who are eager for this feature, and we thank you for your patience as we continue to work on cross-platform support.”
Psyonix also states that players should expect one more update for Rocket League which is due early December. Aside from adding the next Rocket Pass, the update will bring enhanced Xbox One X support. This means that the console players can enjoy the game with HDR enabled, at 4K resolution and 60 frames-per-second. In the same time period, the next iteration of the Rocket Pass will be released alongside a ‘licensed premium DLC’.
Moreover, mid-December will mark the start of Frosty Fest 2018, a Christmas event that will function similar to the ongoing Haunted Hallows Halloween event. “You’ll earn Snowflakes for playing matches online and redeem it for holiday-themed items, including a Golden Gift!” More information regarding the upcoming changes and additions will be shared at a later date.