With the most recent Phantom Sight sight, Rainbow Six Siege’s ranked mode was finally taken out of beta. While the mode still has a lot of flaws, developer Ubisoft plans to fix a good chunk of them in the next seasonal update. Among many others, the most notable changes include changes to the ranked map pool, and a fix to “boosting”.
The term “boosting” refers to high-ranked players queuing up with lower-ranked players to match against easier opponents. While Ubisoft doesn’t explicitly mention the term, they do understand the significance of the problem.
“Players are able to take advantage of the Matchmaking algorithm to play against lower skilled opponents,” writes Ubisoft in their latest dev blog.
Although Ubisoft didn’t share specifics, we can expect some sort of a maximum rank filter implemented in year four season three. This would prevent scenarios such as Diamond rank players partying up with a Silver and Gold players to stomp enemies. It isn’t a perfect solution, so I expect Ubisoft to take their time and fine-tune the system.
Ranked Map Pool
Another major change to ranked coming next season pertains to the map pool. Currently, the ranked map pool features fourteen maps. Although the ranked map pool is much smaller than the casual one, it’s much bigger than the pro league map pool.
“We are in the process of reassessing the number of maps present in the Ranked map rotation. Additionally, we are determining which maps to include in this reduced map pool.”
Ubisoft doesn’t refer to any maps as unbalanced, only that there are “too many” of them. We’ll have to wait and see which maps are cut. If the developers choose to follow community feedback, definitely say goodbye to Chalet, Fortress, and Skyscraper.
All of these changes are expected to hit ranked in Rainbow Six Siege’s next season. Additionally, Ubisoft is improving the toxicity reporting system. Currently, there is only a single option for reporting toxic behavior, but Ubisoft is finalizing an enhanced reporting menu.
There are a handful of other problems Ubisoft considers “top issues”, such as weapon sight misalignment, operator bans, and several more. Read the blog post to find out exactly what’s the top concern for the developer.