Rainbow Six Siege Operation Burnt Horizon will launch on Wednesday, March 6th, developer Ubisoft announced today. Although the patch notes were shared when the new update went live on the test servers, there have been a few more changes. Most notably, lean spam has been addressed and Capitao’s long-awaited rework will not be deployed with Burnt Horizon.
In Burnt Horizon, Ubisoft pushed a prototype fix to the issue of lean and crouch spam. Ubisoft says that animations have been “cleaned up” and “streamlined”.
“This will allow us more freedom to implement new features and unique aspects of the game in the future, as the overall animation development pipeline has been streamlined,” reads the patch notes addendum. “We have also updated the new running animations based on the player feedback we received so that the head lean is less aggressive to make the sprint animation look more natural.”
The fix, which essentially reworked the entire movement speed, brought forth another issue. Due to improper camera placement, players on the test servers were able to peek around corners without fully exposing themselves.
To counteract this, the player camera has been shifted to the center of the head. This change will fix the camera issue that arises during “full leans”.
As a result of his unbalanced loadout and inconsistent gadget, Capitao is one the most under-picked operators. In Burnt Horizon, Ubisoft reworked the operator’s asphyxiating bolt. However, after receiving the results from the test servers, the developers have decided to hold off on the rework.
“We’re reverting Capitao back to his Wind Bastion version while we take a look at and evaluate the data and feedback we’ve gathered.”
Other balance changes include a small nerf to Dokkaebi. The automatic hangup timer of the Logic Bomb has been reduced from 18 seconds to 12 seconds. Additionally, the extended test server duration allowed developers to narrow down and fix address a long list of bugs.