NVIDIA recently launched the RTX cards as their new top of the line products. These graphics units support ray tracing, something previous models could not do. While people are mainly focused on the flagships, a new “Turing” line up was introduced. The 16 Series line up includes models such as GTX 1660 and GTX 1660Ti. While these were the only products in the lineup, the budget edition GTX 1650 and its Ti version are set to make their debut by April.
Targeting the sub-200$ market, this is quite the product (or can be). In recent developments, leaks have surfaced about the GTX 1650. Vague news in some aspects, benchmarks that have come up that give out promising results. Starting off at the base clock speeds. The card is rated (according to reports) at base speeds of about 1395 MHz and north of 1550 at boost clock speeds. Perhaps this would be different in the case of the Ti variant. Speaking of the clock speeds, APISAK’s tweet shows the graphical performance of the card on the Final Fantasy XV benchmark compared with other cards.
As can be seen, the card is not far from the AMD Radeon RX 580 2048SP (A card which is RX 570 8GB in disguise). This is great if it is true. While this is the case, when comparing it with RX570 4GB, it actually outperforms the 130$ card.
Given that the GTX 1650 would be in the ballpark of 150$ and would be competing directly against the RX570, it doesn’t look much of a competition in the long run.
As it can be seen above, the card isn’t far from its predecessor, the GTX 1060 3GB. Although the 1650 does have more graphics memory and that the Ti variant will be boasting GDDR6 memory instead of GDDR5. All of this, combined with NVIDIA’s 12th generation architecture and a power-phobic (uses less power) design, this card can be a huge hit (real world usage may differ).