Hardware

Nvidia to Remaster More PC Classics: Another attempt To Increase RTX Sales

Since the arrival of a new horizon in gaming called Ray-tracing, every major contributor to gaming from both producers and consumer sides is running behind the “ray tracing” bandwagon. The significant contribution in this regard belongs to Nvidia since the company decided to awe its audience by announcing an unfinished product (Ray tracing) at an unsuitable time. As a result, during the earlier days of RTX graphics cards, we saw that even the best GPU in the market could not handle the light rays of a mediocrely demanding game (Battlefield V).

Even though the gaming industry is still not ready to fully accept such a demanding feature, we see that many companies are trying to cash the new buzz word (again ray tracing). The next-gen console will feature ray tracing but to what extent, is still a mystery for many gamers.

On the other hand, Nvidia is desperately trying to gather more and more studios to make games that actually use the overpriced RTX graphics cards. In another effort to boost its hardware dominance Nvidia has decided to start a new game remastering program under its gaming studio called Nvidia LIGHTSPEED studios. The purpose of this studio additionally was to port classic PC games to mobile phones. Now, the studio has an additional responsibility to remaster class PC titles so that they support ray tracing. As picked up by DSOGaming, Nvidia is looking for an experienced producer to work on the Ray-traced remasters project.

It should confirm that Quake II was not the only project Nvidia was working since the job listing appeared after the release of the game. Nvidia deliberately wants more and more games to support ray tracing. The motives of Nvidia behind this project should be pretty evident to most people. The RTX graphics cards haven’t been selling as well as Nvidia initially hoped. The reason being a mediocre performance improvement compared to Pascal graphics card and the number of games that support ray tracing is still very low.

Consequently, the only way to increase the sales of the RTX graphics cards is to make games that support Ray tracing itself.


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