Nintendo Never Asked Bayonetta’s Creator to Limit the Explicit Content in the Series

Hideki Kamiya, the designer of Bayonetta, was never approached by Nintendo to censor his series, implying that the third game’s Naive Angel Mode was not added at the publisher’s request.

Hideki Kamiya said in a tweet last week, as translated by Nintendo Everything, that the sole recommendation they had gotten from Nintendo regarding the series was the Link outfit featured in the Wii U ports of the first Bayonetta and its sequel. Kamiya also stated that while they may differ on occasion, Nintendo is surprisingly open to conversations about development and sales.

“I see a lot of people bring up Nintendo when discussing the nudity in Bayonetta, but during our time with the Bayonetta 1 port, Bayonetta 2, and Bayonetta 3, the only suggestion we received was regarding the Link costume in Bayonetta 1 and 2, and how it should have been a little bit more revealing. No bias influenced that aspect of the game, and I think players can enjoy the game without worrying that it may have been…after working with them [Nintendo] for such a long time, I get the impression that although there are times where we may butt heads, they’re surprisingly open to direct discussions around development and sales.”

-Hideki Kamiya (Translated by Nintendo Everything)

As previously stated, Bayonetta 3 will be the first in the series to have a family-friendly mode called Naive Angel Mode, which will tone down the more explicit sequences. Most people assumed that this option was added at Nintendo’s request, however, Hideki Kamiya’s comment reveals that PlatinumGames decided to include it in their future game.

Muhammad Zuhair
Passionate about technology and gaming content, Zuhair focuses on analysing information and then presenting it to the audience.