With more and more games on consoles and PC utilizing the power of supersampling and upscaling to get better graphics, it makes sense that remakes start to buckle towards the same trend. Myst, whose remake was originally supposed to be released on virtual reality devices only, was confirmed today to be coming to Xbox Game Pass for the Xbox Series consoles. What’s more, it will make use of AMD’s proprietary FidelityFX Super Resolution tech to elevate its visuals to the next level.
In a press release for the game, developer Cyan iterated the importance of AMD’s FSR to the game and what it can bring to the Xbox Series consoles once Myst releases later this month. He says:
Thanks to FSR, Myst ican run in 4K at a smooth 60fps on Xbox Series X with the highest graphics setting across the board, and at 1440p at 60fps on Xbox Series S!
With FSR, we effectively decrease the screen percentage of the game down in the background, then allow the super sampling process to sharpen the image. There are some minor differences to how the game looks at native 4K resolution without screen percentage adjustments, but overall, FSR provides a nearly 75% increase in performance on Xbox Series X|S on a 4K display, without sacrificing much visual fidelity at all.
— Jeff Lanctot, Marketing and Brand Manager, Cyan
Rebuilt from the ground up
Coming this August 26 to Xbox One, Xbos Series X and Series S, as well as Windows 10 PCs, Myst is a re-imagining of the classic puzzle game first released in 1993 for the Macintosh PC platform in 1993. It is considered to be one of the best-selling PC games of all time, and was revolutionary on its own as it helped popularize the CD-ROM format for video games on the platform. Now, this re-imagined Myst is also at the forefront of new tech itself as the game is one of the latest in many to adopt AMD’s FidelityFX Super Resolution technology.
According to the developers, Myst can be expected to run at a smooth 60 frames per second at 4K resolutions on the Xbox Series X, with all the graphics settings tuned to max across the board. It will run at a similar frame rate for the Xbox Series S, although the resolution will be at 1440p, which is still incredibly decent given the hardware inside the smaller Xbox console.
In addition to FSR, this re-imagined Myst is packed with all new art, sound, interactions, and optional puzzle randomization. The last feature is a new one for returning Myst fans, and should help keep the game fresh and relevant after your first playthrough is done and over with. For the first time in Myst’s history, players will also be able to enjoy the game in many different languages through localized UI, including dialogue and gameplay-context subtitles.