Intel has been a little down lately, specially due to the spectre vulnerability in many of their processors. AMD also brought up a strong lineup both in the consumer and server market, which had its affects on the company’s earning forecasts.
But regardless, Intel this year had one of the most surprising revelations, they teased a dedicated GPU. The project is headed by Mr.Raja Koduri who had done great work at AMD, this project is codenamed Arctic Sound. There can’t be better news for gamers than this, Nvidia and AMD are the only players in the gaming graphics card market, the entry of a big company like Intel will help increase competition and drive down prices.
Although success of new hardware depends a lot on compatibility with existing standards, Nvidia being a old GPU maker has a lot of intellectual technologies like G-Sync and Physx which run on specific hardware approved by them, but Intel being new can’t enforce anything.
That’s why back in 2015 Intel’s Chief Graphics Software Architect, David Blythe, stated that the company planned to support VESA’s Adaptive-Sync standard also the base for AMD’s FreeSync. VESA is a open source implementation, which means there’s no licensing fees involved and also will have good vendor support. Free-Sync results in tear-free, low latency gameplay, kind of like Nvidia’s G-Sync.
After 2015, Intel didn’t announce any updates on the VESA implementation. But dylan522p, a hardware group moderator on Reddit talked to Intel’s Chris Hook and asked him about the VESA implementation. Chris stated that work was going, on the Adaptive-Sync tech, which will help Intel GPUs integrated or otherwise take advantage of Free-Sync enabled displays.
We won’t be seeing Intel’s dedicated GPU before 2020, but implementing Adaptive-Sync in their current integrated graphic chips will help them perfect it. Although it’s still unclear if Intel plans to support other variable refresh rate (VRR) standards, which is present in HDMI 2.1.