HP Announces and Opens Pre-Booking For Reverb G2 VR: High Resolution Screens & New Controller Style For $600

HP’s entry to the VR world with the Reverb first generation wasn’t quite good. The devices didn’t ship so crazily, there were general headset design issues and the competition was just that better. Now though, HP has just announced its Reverb G2 and boy! In the first glance, the device looks as if it is the love child of a pair of Index and Rift S. Don’t believe us, have a look at yourself. The company worked with Valve and Microsoft to develop this VR headset which I set to be a major improvement over the last pair of hardware from the company.


The HP Reverb G2

The HP Reverb G2 is set to make its wrongs from the previous generation, right. The company’s headset for the model features a square 2160×2160 LCD panel on both sides. These also support a 90Hz refresh rate, giving a 114 degree field of view. The next big new thing is definitely the controllers. And don’t mind us when we say it, these controllers definitely look familiar. As indicated in the article as well, the company has had its “inspiration” from the Oculus Touch controllers. While they may say these are one of a kind and set an industry standard, we know what’s really up.

The device takes up some interesting features from both the industry leaders at the moment: the Valve Index and the Rift Touch. These feature good audio speakers while there is no room for a 3.5mm audio jack. While not at par with Facebook’s Rift Touch and its 5 cameras, the Reverb G2 features a 4 camera setup which would naturally make tracking much better. The company believes in a 1.4x better movement tracking, according to the article.

The device is set to come out this fall, starting at $600. While there were shipping issues with the first one, HP has already started the pre-orders and there is no testing available. So if you want to go for it, know that it may only be good on paper and you’d be risking your good dollars.


Sarmad Burki

Sarmad Burki is a Mathematician and a Economist with a passion for all things gaming and tech. His academics and professional experience combined with tech and gaming adds to his skills giving him a unique ability to observe the tech and gaming industry from various prespectives.
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