Hitman 3 is the final installment in the World of Assassination trilogy of the iconic stealth action game series. Ahead of its release later this month, a member of the game’s development team shared a few of their accomplishments. As the third game will include content from both previous titles, fans were worried about a large file size. However, it turns out that Hitman 3 will actually be smaller, even with Hitman 1 and 2 included. Furthermore, the entire trilogy will benefit from better graphics thanks to an engine upgrade.
As reported by Twisted Voxel, an IO Interactive developer revealed a lot about Hitman 3 in a discussion post on gaming forum ResetEra. The developer notes that they were successful in reducing the file size of the game to around 100 GB. The reason behind this was “because of data management and file structures and how we deliver the game so we could remove duplicate data. We also use newer and better compression for textures – that helps too.”
That’s a huge decrease, especially when you take into account that both Hitman 1 and 2 took up more space than that combined.
Another piece of good news is the introduction of screen space reflections to the engine. As noted by the developer, backwards compatibility of this feature means that the improved visuals will be applied to all three games of the trilogy. Even current-gen users will be able to experience this on Xbox One and PlayStation 4 versions of Hitman 3. Although reflections were a part of previous games, the new upgrade means that “there will be much more reflected goodness this time around”.
Hitman 3 launches on January 20th for for PS4, PS5, Xbox One, Xbox Series X|S, and PC. All locations from Hitman 1 and Hitman 2 can be imported and played within Hitman 3 at no additional cost for existing owners. Furthermore, progression from Hitman 2 will be directly carried over into Hitman 3 at launch.