Since we got our first look at Battlefield 5 in the reveal trailer a few days back, there has been a lot of conflict surrounding the inclusion of female characters in Battlefield 5. Some are claiming that this is feminist propaganda while others are calling the inclusion of females historically inaccurate.
Alan Kertz, currently Design Director at DICE talked about the issue. She said that she knew adding female characters into the game would be a huge issue. The following is what she had to say.
I knew this was going to be a fight when I pushed for female soldiers in Battlefield. I have a daughter, and I don’t want to ever have to answer her question of “why can’t I make a character that looks like me” with “because you’re a girl.” I fundamentally feel to my core this is the right way and I will find myself on the right side of history.
It is 2018 and diversity in workplaces is something that companies look into with care. The same goes for video games, where players are now getting a lot of option to customize characters. Some games feature female protagonists. She further went on to say the following:
And I think many people will play the game despite their reservations. And maybe learn something about either history or themselves. That is part of the making games art. I can’t speak for that timing, I know personally that I wasn’t in a position of enough influence to make it happen. I also know a lot in society has changed and for me personally I grew up a bit and looked at the world with new eyes. From within the industry we’ve seen so much male domination, for whatever reasons, and I work for a studio and a company that recognizes the value of diversity in what we do as game makers. That’s been a big deal for me also.
It is worth noting that Battlefield has never tried to be authentic. The franchise has been liberal about matters. If you want to play historical authentic games then there are plenty of those out there that you can check out. Kertz did not shy away from pointing that out.
I think there are some great authentic WW2 experiences out there, from Day of Defeat to Post Scriptum each offers its own flavor. Let’s not forget the first Battlefield WW2 game had a Jetpack DLC, and the Russians used an MP18/Japanese SMG… We want to create the most immersive experience we can create, and that pushes us towards physical and some authentic elements. We also want it to be engaging in the long term and person. That’s always a balancing act. I am sure we hit that mark, not for everyone, but we will hit the mark.
We will be able to check out the multiplayer part of Battlefield 5 next month at E3, so be sure to stay tuned in order to learn more about the game.
Let us know what you think about Battlefield 5 and whether or not you are interested in checking it out when it comes out.