Shortly after the launch of the Fallout 76 beta, dataminers got to work and dug up lots of perk cards, complete with their names, abilities, and levels. Currently, there are over 50 unique perk cards, but some of them might be leftovers from Fallout 4. It is likely that at least a few of the perks from the previous Fallout games will be carried over, but we’ll have to wait and see how many make it into the final version of the game.
Several perks in the list such as Strong Back and Wasteland Whisperer will be familiar to Fallout fans, but there are quite a few new ones too. The Penetrator perk removes the V.A.T.S. accuracy penalty when targeting enemy body parts blocked by cover. Perks like Longshot, Tormentor, and Tank Killer increase your rifle’s potency by staggering enemies, crippling limbs, and generally making them more accurate. Similar perks exist for shotguns, which reduce weight, increase damage, and add a cripple and stagger chance. On the explosive side of things, the Demolition Expert and Ordnance Express perks reduce explosive weight and increase their damage.
A new perk more suited to Fallout 76’s PvP theme, Outlaw reduces your maximum Bounty timer by a set percentage depending on its level. Although Bethesda has deployed measures to deter players from engaging in unwanted PvP, the Outlaw perk seems to ease the penalty for unruly behavior. It will be interesting to see how this functionality plays out, that is if this version of the Outlaw perk even makes it into the final version of Fallout 76.
There are also numerous luck perks, such as Critical Banker, which lets you save up to 3 critical hits, and Lucky Break, which offers a slight chance to repair a piece of equipped armor when it is damaged. The rest of the perks focus on resources, caps, crafting and repairs. Check out the full list of perk cards on the Fallout 76 subreddit.