The Covid pandemic has affected almost all of the business niches and the gaming industry is no exception. Firstly, we saw the transfer of the big gaming events to online presentations which then was converted into the summer of gaming. Since supply chains all over the world were affected and people were working from home it was inevitable to experience delays in our favorite games.
Cyberpunk 2077 started the unfortunate trend by getting delayed twice. After a sub-par reveal of Halo Infinite’s gameplay, Microsoft decided to delay the game so that they can work on the graphics and game mechanics. Now, Arkane developers that were developing PS4 and PS5 timed exclusive Deathloop has announced that the game will not be releasing alongside the PlayStation 5 console. The new release window is now the Q2 of 2021. Arkane is known for producing stylish thriller games. Most notable releases include the Dishonored and Wolfenstein series.
To the community, an update on DEATHLOOP: pic.twitter.com/XveoG6AgoT
— DEATHLOOP (@deathloop) August 18, 2020
It is obviously a huge deal for Sony as well as the developers since at the end of the day games decide the future of the consoles. Unfortunately, the summer of gaming has become the summer of delays.
In a long statement, Arkane described how the ‘work from home’ ethic has made it harder for them to adhere to the binding deadlines. The developer reassured that they will devote the extra time to bring Deathloop’s world into life with as much character as their fans expect from them.
Lastly, one must take into account the fact the early next-generation games are not the ones that define the generation. It is mostly the games that come after 2-3 years when developers have enough experience to harness the true potential of the console. Games like The Last of Us 2, Red Dead Redemption 2, etc arrived at the end of the generation and took graphics and realism to the generation’s peak. So, at the end of the day game delays are an unfortunate part of the business.