After over a decade of waiting, Age of Empires 4 was finally announced at Xbox’s recent X019 event. A short gameplay trailer gave us our first proper look at the real-time strategy game, and fans had many questions. One of the queries pertained to the game’s post-launch business model. More specifically, fans were concerned about microtransactions posing an issue for Age of Empires 4.
Addressing these concerns, Age of Empire Creative Director Adam Isgreen stated:
“The idea of microtransactions in a real-time strategy game isn’t a thing. DLC, expansions – all of that [are] things that we’re going to be exploring for Age 4.”
Obviously, microtransactions have no place in a real-time strategy game like Age of Empires, but considering the recent spike of microtransactions in gaming, fans are right to be concerned. Fortunately, Isgreen confirms that the studio’s main focus will be on expansion packs, not microtransactions.
Content-filled DLCs and expansion packs have always been a key element of the Age of Empires franchise. It’s good to see that years after the release of the most recent game, the new development studio will keep the game true to its roots.
Isgreen adds that he wants community feedback to play a major role in the development of Age 4. Although the developers “already have ideas in terms of where we want to go past Age 4, in terms of expansions and stuff, a lot of that is going to be driven by the community and the players, where they want to see the game going.”
Frankness between developers and players is never a bad thing. Insider signups are now open, and registered Age Insiders have the chance to join exclusive beta tests.
Age of Empires 4 will be available on Steam and Windows Store. Upon release, the title will also be available on Microsoft’s Game Pass subscription service. A release date for Age of Empire 4 is yet to be announced.